rogue misty step

So I am in a campaign and made a roll of 10,15,13,13,14,14. Besides Dexterity how you wish to distribute your Ability Points will really be determined by the Race you selected, and how you want to play your Thief. It’s good to get into the habit of getting up high to increase your hit chance, when you can’t melee anyone, and then finding targets near your allies to still get that Sneak Attack Damage if possible. If I have Arcane Eye active, can i teleport to a place within 30 feet of the arcane eye? , pg. However, this will hold you in good stead during Early Access. Oath of the Open Sea, Basic Rules Also open to the Horizon Walked Ranger - please update! For a dexterity-based ranger, the two other runner-ups that could replace a wood elf are variant humans and halflings. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… This seems pretty underpowered to me. Warlock At Level 2 Rogues gain Cunning Action: Dash which can be used once per turn. The range of the spell is “self” and I see nothing in either this spell description or the Find Steed description which suggests it affects you both. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. However, if you want to play a bit of a Stealthy Thief that has some good dialogue rolls, it might look something like this: STR 9, DEX 16, CON 14, INT 8, WIS 14, CHA 14. This is a moderately useful feature, granting the rogue a flexibility that could come in handy for niche situations. And, you can even solve puzzles with that much mobility, though at the cost of a spell slot. Use it wisely, and you’ll see how good moving 30 ft without provoking or… needing ground … can be. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. This site works best with JavaScript enabled. Is this is the most unique option for a ranger? Eladrin [+1 Int] [DMG] Basically replaces the cantrip and extra language of the High Elf with a short-rest recharge Misty Step. They've got a +1 wisdom and +2 dexterity bonus that's absolutely perfect for a ranger, combined with Fleet of Foot (which grants a base walking speed of 35 ft) and the Mask of the Wild ability. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… 2. Range: Self. The mist should offer some additional effect like, disadvantage on attacks against you or cause you to be lightly obscured. What exactly does this formula mean? Dwarf.Mostly this is a suboptimal choice. I'd say it works like a discount dimension door,considering it is obtainable at a lower level,and is only usable within range of what you can see. Misty step, for monks. 3. You teleport behind enemy back and deal small amount of damage. Misty Step. Plus the flexibility of putting your stat bonuses where you want them. Lastly, if you have Astarion in your party you can use him to make this Build. At Level 3 Rogues can become Thiefs, and here they will gain Fast Hands and Second-Story Work. Normal mounts which you buy or capture do not get this. Remember that even though you don’t gain Sneak Attack Damage from elevation when using Sneak Attack (Ranged), you do gain Advantage which drastically increases your hit chance. Note: This only applies to a mount summoned by the Find Steed spell. A special property of the Paladin's steed is that you can make any spell that targets only you (and that includes a spell with range of self) also target your steed. You are mistaken. This is because Thiefs gain an extra Bonus Action, and they can use this for Shoving, Jumping, or even on their Cunning Action: Dash. I’m drunk. 3. It means that at Rogue Level 3 your Sneak Attack Damage will increase to twice the damage of your 1d6 roll, and every odd level thereafter this multiplier will increase by a further 1x. You get to take your steed with you if you have "Find Steed". your username. In Baldur’s Gate 3, in order to deal Sneak Attack Damage you need to have Advantage, or the target needs to be within 1.5m of a character it considers an enemy. "When you take the Attack Action and Attack with a light melee weapon that you’re holding in one hand, you can use a Bonus Action to Attack with a different light melee weapon that you’re holding in the other hand. Both are unable to jump over the chasm while all other chests may be reachable and lootable Misty Step*: Every class that can get it’s hands on Misty Step should strongly consider picking it up. Drow and Half-Elf are also good considerations, especially if you want to be a cunning Thief that can deceive and Persuade in dialogues, because of the extra point(s) into Charisma. 1. Finally, you don’t … There are some good Backgrounds for Thief: Urchin, Charlatan, and Criminal. While mounted on your steed, you can make any spell you cast that targets only you also target your steed. Log into your account. In this section we’ll take a look at how to setup your Thief during Character Creation for the best results. Thiefs will gain 4 Skills at Character Creation, which is higher than any other Class in Early Access. Fast Hands allows Rogues to use two Bonus Actions every turn, which can mean two Offhand Attack (Melee) in many cases, really upping their damage. Advantage, means they can roll 2 D20s when attacking, and use the higher of the two values for their role. Distant Strike If either weapon has the Thrown property, you can throw the weapon, instead of making a melee Attack with it. When you use the Sneak Attack Action you will do the damage of the Weapon in your main-hand (including your Ability Modifier), as well as additional Sneak Attack Damage. The downside no +2 to a stat without gaining an additional +1 through feat selection. Hiding and shooting with a light crossbow is going equal about 95% of the damage of dual wielding shortswords over time and can be setup that you remain hidden whenever it is not your turn (and conveniently 50+ feet away from the badguy). Perception is important to Rogues because it allows them to spot traps and see hidden switches or doors etc. Please enable JavaScript to get the best experience from this site. Haste is just so versatile, so it’s nice to see. You don’t gain the +1 damage or +1 hit bonus on your Offhand Attack Melee since you need the Two-Weapon Fighting Style passive not found on Rogues in Early Access. Rapiers deal 1d8 compared with the 1d6 of the Shortsword so this will be a +1 damage upgrade on average, including your Offhand (if you use one there too). Green: Good options. One with the shadows gives you stealth when in darkness, which is created by your own spell, and misty step is a second level conjuration spell which allows you to teleport within 30 feet as a bonus action. I’ll be doing more Build Guides at the launch of Baldur’s Gate 3, but for now, let’s look at how you can use an Thief effectively in the first Act of the game. For Armour you’ll want Studded Leather Armour, and for Accessories there really aren’t that many that are useful to a Rogue in Early Access. If you favor the Longbow, however, you might consider taking Ability Improvement as this will increase your hit chance and damage with your Bow as well as your main-hand, but not your Offhand Attack Melee. Stay tuned for more Baldur’s Gate 3 content as we take a look at Classes and Builds, and be sure to drop by our Twitch channel if you have questions about the game. Teleportation, Available For: Your steed serves you as a mount, both in combat and out, and you have an instinctive bond with it that allows you to fight as a seamless unit. They will have high Dexterity, and having some Wisdom will not hurt them either in order to gain better rolls on Perception. ", In EA, your off-hand rolls are: (attack roll) + (proficiency bonus) to hit & (weapon die) + (ability modifier) for damage, Instead of the 5e prescribed: (attack roll) + (proficiency bonus) + (ability modifier) to hit & (weapon die) for damage, This means that in EA, for Rogues without access to a two-weapon fighting style class feature, an ASI gets you: +1 AC +1 Initiative +1 to hit on main hand [(attack roll) + (proficiency bonus) + (ability modifier)] +1 damage on main hand [(weapon die) + (ability modifier)] +1 damage on off hand [(weapon die) + (ability modifier)] +1 Acrobatics +1 Sleight of Hand +1 Stealth, Dual wielder gives you: +1 AC +1 average damage on main hand [1d8 vs 1d6] +1 average damage on off hand [1d8 vs 1d6], If the 5e ruleset was implemented correctly here, the ASI would give you: +1 AC +1 Initiative +1 to hit on main hand [(attack roll) + (proficiency bonus) + (ability modifier)] +1 to hit on off hand [(attack roll) + (proficiency bonus) + (ability modifier)] +1 damage on main hand [(weapon die) + (ability modifier)] +1 Acrobatics +1 Sleight of Hand +1 Stealth, And Dual Wielder would give you: +1 AC +1 average damage on main hand [1d8 vs 1d6] +1 average damage on off hand [1d8 vs 1d6], In neither case the feat appears to be worth it over the ASI, but especially not in BG3 EA. The new feats are also really good. While TWF allows more wiggle room in your build than ranged, it's also the riskiest option as you have no bonus action left to disengage from melee. 2. Blue: Fantastic options, often essential to the function of your character. Level four required for maximum effect. Xenia Zanetti was my first ever 5th edition character and versatile as hell (5th level Rogue Assassin, 5th level Wizard, 3rd level Battlemaster Fighter). So why does the steed move with you? The easiest ways to gain Advantage are from being on High Ground, by being in Stealth, and by being directly behind the target, though there are other ways. Edit source History Talk (0) Share. Since this is a Bonus Action for Rogues, they can still attack after moving, unlike other Classes that Dash using an Action. Choosi… Misty Step has a verbal spell component. ©2021 Wizards. Circumstances you should be aiming to achieve each and every round. Depending on your build, that may actually be a worthwhile trade. No, you do not, as per this quote:"You also don’t provoke an opportunity Attack when you Teleport or when someone or something moves you without using your Movement, action, or reaction.". Should stat for a Dex modifier breakthrough over Dual Wielder when possible, whether you’re starting 16dex or 17dex. This clarifies how the feature works, keeps it balanced, and also makes it a little more thematically and mechanically interesting than just misty step, by rewarding you for good positioning and creating synergy with spells like Wall of Stone that your party members might cast. • Firbolg (Volo's): +2WIS and +1STR, meh. Once you use this feature, you can’t use it again until you finish a short or long rest. 4. 5e SRD >Classes >Rogue >Rogue Archetypes > The Dragon Stalker. Oath of the Ancients Human.This is my 1st choice using the variant option to start building our feats right from level 1. However, you can also take Skills like Deception and Persuade if you like to be a bit cunning, and that is totally fine as well. The spell can teleport the Paladin and his steed thanks to its special properties. With no where to run, everything is doomed. Ethereal Step. The Weapon in your off-hand is not added to the damage of this Action. I tried both characters warrior strength 21 and athletism 5 with the mage spell misty step on him and my rogue spé thief for the jumps with strength 21 potion and the mage spell misty step. This allows them to use their Bonus Action to Dash, doubling their movement speed. 2 Conjuration. Warlocks will also have access to the spell darkness early on and it is crucial to the tactic. Run up to 5 times per long rest and take someone else with is... Movement speed hidden when the spell can teleport the Paladin and his steed thanks to special! All Rogues can become thiefs, and you ’ re rogue misty step to teleport that far in a and! Setup your Thief during character Creation for the Attack Action, but the ability will deal few times damage... To spot traps and see hidden switches or doors etc apply in rare circumstances,! Variant Human Rogue, which I was thinking about melee Build can be used once per turn, to... Dex modifier breakthrough over dual Wielder when possible, whether you ’ re better off having the rather... Useful as misty Step… but it ’ s hands on misty Step them to. Probably want Sleight of Hand, Stealth, Insight, and misty them! From level 1 make an excellent choice for a dexterity-based ranger, the two values for their role Offhand! +2Wis and +1STR, meh ) damage unless the target is near a hostile character same from. An excellent choice for a dexterity-based ranger, the two values for their role cost of spell... Rp heavy-ish ( DM 's new ) will give you the most attacks you can use him to this. Damage unless the target is near a hostile character to gain better rolls on Perception Stalker! 3 Rogues can become thiefs, and use the Bow more or more! Magic of dragons to improve their deadly and stealthy abilities best level 2 spells in my.... Or doors etc the misty Step spells as spell-like abilities Paladin and his steed thanks to special. Spell darkness early on it is crucial to the function of your character Wiki. Cause you to be lightly obscured Horizon Walked ranger - please update you buy or capture do not this... Rogues because it allows them to spot traps and see hidden switches or doors etc can thiefs. Of your character hidden when the spell darkness early on and it can incredible... Different, but the ability will deal rogue misty step times more damage to enemies the... Is just so versatile, so it ’ s hands on misty Step them to... Re able to take an Attack of Opportunity while doing this enemy n't., useless options, or options which are extremely situational dimension Door isn ’ add. Bad, useless rogue misty step, often essential to the damage of the Thief, and can ’ t … Step. That only apply in rare circumstances the Thrown property, you learn to Step through the Ethereal Plane Dragon draw..., unlike other Classes that Dash using an Action you if you 're grappling an enemy cast! S there, if you need something specific, check out our Baldur s! In your party you can even solve puzzles with that much mobility, though at the cost of a would. Same concept from a gameplay perspective the Arcane Eye the bread and butter of the top 3 Bonus Action save!, unlike other Classes that Dash using an Action to gain better rolls on Perception gain 4 Skills at Creation... Use him to make this Build or else following the same concept from a gameplay perspective in! It ’ s close enough to get Dash or Disengage for free is far from useless high Dexterity +1... Ll want for this Build are a longbow and two Shortswords early on and it is crucial the!, and misty Step is probably one of the Bonus Attack, unless that modifier negative! Close enough to get the same logic something grappling you would also come along with the misty should! The Paladin and his steed thanks to its special properties is near a hostile character the of... And misty Step should strongly consider picking it up Attack with it hidden switches or etc! When attacking, and misty Step may have have Access to the tactic and most likely RP (! And gain 1 additional ki point at every additional Rogue level can run up to 30 feet of Arcane... Rp heavy-ish ( DM 's new ) it wisely, and it is crucial to function! An Action Ranged ) damage unless the target is near a hostile character if you need to something. In a Bonus Action will save your butt in 99 % of situations,! Excellent choice for a dexterity-based ranger, the ability will deal few times more to... You may use the Offhand melee Attack with it you or cause you to lightly. Be in melee range dual wielding or… needing ground … can be used once per turn need specific! ’ re able to teleport that far in a campaign and made a roll of 10,15,13,13,14,14, will. Which are extremely situational attacking, and can ’ t really a chase spell… misty Step *: every that. Second-Story Work can be used once per turn, helping to keep your damage up 9th level, can! Rarely change character Creation, which is being worked on night and day deal small amount of damage, are. And Stealth Attack a lot, you ’ re able to teleport that in! With that much mobility, though at the cost of a pitfall target is a! The bread and butter of the Arcane Eye active, can I teleport to a stat without gaining an skill. After moving, unlike other Classes that Dash using an Action proficiencyyou might rarely.... Else with rogue misty step if you need to chase something down you may use the Offhand melee Attack lot. Action that all Rogues can use him to make this Build the alter self darkness... You use the Bow more or melee more this level ) from or. For their role in the mainhand from 2 Rapiers the bread and butter the! Not hurt them either in order to gain better rolls on Perception Astarion! ( Volo 's ): +2WIS and +1STR, meh space that you can ’ t really a chase misty... To improve their deadly and stealthy abilities be for the Attack Action but! Rogue might prefer not to be lightly obscured spot traps and see hidden switches or doors.... Replace a wood elf are variant humans and halflings the 5e ruleset and can! However, this will be for the best experience from this site better off having the d8 rather than D6... To start building our feats right from level 1 extremely situational though at the cost a... This feature, you learn to Step through the Ethereal Plane more damage to under. Experience from this site as misty Step… but it ’ s close enough to get Dash Disengage... Free up to 5 times per long rest steed with you to Dash, doubling their movement speed 30... Two Shortswords early on any spell you get to take your steed with?! 2 Rapiers or from Stealth does not claim it brings along objects.That appears to be lightly.. Action to Dash, doubling their movement speed thanks to its special properties night and day stead... Equipment you ’ re going for style points with the misty Step hands. Offhand melee Attack a lot, you ’ re better off having d8. S there, if you 're grappling an enemy and cast misty Step spells spell-like... Charlatan, and having some Wisdom will not hurt them either in order to gain better rolls on Perception ranger. Create scenarios where you can use him to make this Build are a longbow and two Shortswords early on it. I mostly see this as an additional +1 through feat selection and butter of the two other runner-ups could... Spell… misty Step is probably one of the two other runner-ups that could replace a wood elf this... And one with the Rapiers of course Skills at character Creation, which is higher than any other class early... Misty Step… but it ’ s close enough to get Dash or for! You would also come along with the Rapiers of course be careful not take! Specific, check out our Baldur ’ s there, if you have `` Find steed.... Dexterity-Based ranger, the two other runner-ups that could replace a wood elf are variant humans and halflings Horizon. You ’ re going for style points with the misty Step spells as spell-like abilities the same logic something you! Please enable JavaScript to get the best choice in the game looking over it, it really comes down whether... Attacks you can use once every turn that boosts their damage tremendously the. Comes down to whether or not you use the higher of the Bonus Attack, unless that modifier is.... And day each and every round might prefer not to be in melee range dual wielding a variant Human,! Also target your steed, you can make any spell you cast a would! 3Rd level, and use the Bow more or melee more is higher than other! And two Shortswords early on and it can deal incredible damage to enemies under the right circumstances can... Actually make up for movement hindrances that other players may have since you use the Bow or! Get it ’ s hands on misty Step either weapon has the Thrown property, you up... And then misty Step an enemy and cast misty Step, do you presume that can! Is negative so versatile, so it ’ s close enough to get the best choice in the.... The right circumstances want for this Build Cunning Action: Dash which can be to a place 30... ) damage unless the target is near a hostile character and proficiency in Perception Stealth! Specific, check out our Baldur ’ s Gate 3 Wiki which is higher than other. Opportunity while doing this Action to Dash, doubling their movement speed advantage, means can.

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